How to Play:

↑  - Jump

↓ - Stomp 


Character Sprite from Warped City Assets by Ansimuz

Shepard Tone + Risset Rhythm + Fractal Zoom by Ross Thomas

Designed, coded and animated by Avacado

Player’s objective:

a. Reach new highscore,

b. Destroy more objects, charge more power-ups.

c. Collect coins and get upgrades from the shop (not implemented yet)

Focus of playtest:

  1. Receiving feedback on controls / movement
  2. Knowing what players expect and what’s different from their expectation

Contact email -


Download 29 MB

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